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// 2007/12/04 00:34 / 213.56.149.33 !Game Enviroments !!!A cronological revision by alejo duque (work in progress initiated on nov.30 2007) Moments to consider: The MUD - Multi User Dungeon (example from my experience with lamdamoo and the global theather performance directed by adrianne wortzel) The development of Civilization (according to a lecture by yves schmid, main coder of modul8 among many others) The hackers games (ruben molina) in relation to that project of matt web But, most importantly, an anarcheological revision of media that can help trace the development of the sue of sound, from Pong to the DS sound of electroplanktum (http://en.wikipedia.org/wiki/Electroplankton aca el video: http://video.google.com/videoplay?docid=4439496341187280535&sourceid=docidfeed&hl=undefined) the uses of specch synths come to mind and need to ve reviewed also here. !!Extended Mode: PacManhattan fijuu playsh fluxus and al-j... LIFE-CODING (xxxxx) Ludic Society !!references http://playsh.org/wiki/InspirationalProjects http://www.sterneck.net/musik/bey-immediatism/index.php !!not to forget! -dig for the link to that SL clone for musicians |
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