locus sonus > Proj DuqueLast changed: 2013/03/08 01:08
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Projets (2009-2012)Alejo Duquecette page est en cours de rédaction / This page is under construction / página en construcciónMémoire : ?(en cours) Réalisations : ?TRFK - (—traffic-packets) (2009)A short series of applied artistic exercises based on the historical timeline that attempts to describe varied uses of technology to transmit, communicate, bond or affect across, the usually defined, "long distances". With the intention to produce a sound-works based on the research initiated by Jerome Joy -Networked Music Timeline-, I propose investing time and energy to review it and in the process identify particular moments that could be revisited and followed as inspiration along as researching further deep and helping to make the NMT grow. A map of connections that can inform conceptually few (2 at least) sound works that incorporates the following notions: Streaming, Electromagnetic Wave, Radio, Transducer, Antenna, Map, Perception, End of Ideology. Main Objective:Develop both, theoretical research as long as a practical applications formalized in sound based works using technics of data sonification. Theoretical Framework:Departing from previous experiments using recordings (from internet streams and sound databases available on the web that relate to issues regarding political, colonialist, propagandist or ecological to name a few, any kind of technology used in relation to some clear ideological agenda, A selection of sounds of a contemporary political discourse, that of , sounds that come from humans walking on the moon to wax recordings from a tropical jungle. Sounds to be chosen following an anarcheological methodology (http://www.neural.it/art/2006/05/siegfried_zielinski_deep_time.phtml ) that could not only put in place the question of the sound and its context but help re-think and re-map a different vector for the NMT. Methodology:Start with a first hands-on project using a collection of sounds i have already collected (around 50 tracks that comprehend political demos, telephone tapping, field recordings, aboriginal sounds...), a data base that can help me introduce and articulate both in practical and theoretical way the terms with which i will work, this way the rest of the Locus Sonus group can have ther take and help build a collaboration. Such feedback will enrich the project and provide me with enough material to generate a revision of the first model presented. The second presentation will be then a final one during the research period. The whole process will be documented to share via the locus sonus website patches and scripts related to the control of the sound system and the network flow in the case of real-time processing. All written text will be part of my dissertation project for EGS with all the credits given to Locus Sonus. (Draft) Practical Description for phase#1:Making use of sound samples from a varied set of origins that i have already collected in the last 10 years, set up to create the possibilities of a personal mental map through the use of a pre-defined network of relations that obey to psychological and cultural conventions. A trajectory of sounds related to a certain particular artistic motivation that could well also be a critic on how technologies exploit humans and not the other way round. On the theoretical side, this will open the topic of the possibilities of mapping using sound. Technically the work will be presented using a axis spatialization driven by a puredata patch. Even though there might be connections to the use of 3d engines to drive the sound synthesis there will be no visual representation present since it will be focused on the potentials of sound to guide and follow a trajectory. Imagine a roller coaster that passes from one underwater to outer-space and one has just sound images. (Draft) Practical Description for phase#2:Tracing translocal connections based on streams of data that will affect the acoustic characteristics of an specific site, the place where one will listen to the piece will be radically affected by the way sounds get introduced on it in realtime and from diverse locations. Using techniques and devices for data sensing enumerated below. A quest into the invisible spectrum, from bio to radio electromagentic waves, from electrosmog to esoterism, sound as a medium for faraway calls. Timeframe:
Hardware to be used:
Software to be used:
¨locus stream map TRUeQUE - TransCommRoutes for Un-Expected Queued EventsCrossing my contributions in the development of the streambox and its community what has become my favorite hobby, radio scanning the UHF-military band. With this I will like to create a sound composed by mainly 4 elements :
(this means, i will like to put in parallel the sound of the open mic with the sound of it data packets passing thought the network by the use of scheduled cron jobs).
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Lab 2013/2014: Elena Biserna, Stéphane Cousot, Laurent Di Biase, Grégoire Lauvin, Fabrice Métais, Marie Müller, (Julien Clauss, Alejandro Duque), Jérôme Joy, Anne Roquigny, Peter Sinclair. 2008/2014 — Powered by LionWiki 2.2.2 — Thanks to Adam Zivner © images Locus Sonus webmaster & webdesign : Jérôme Joy contact: info (at) locusonus.org 2004-2014 Locus Sonus |
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